Had the pleasure of working with Groove Jones on creating Invesco QQQ Innovation Arena Project. Using an LED volume, we projected a virtual court and crowd that reacts to the player depending on how they are doing at making real life basketball shots. For this project I was responsible for setting up the lighting in both the empty and full crowd states, animating between those states and also setting up all the shaders and setting up the environment in Unity. The majority of the crowd models are ActorCore models that were auto rigged to be used in a crowd simulation.
You can learn more about the project here: https://www.groovejones.com/invesco-qqq-ai-ncaa-final-four-experience